Real time render in UDK
Work done: level art placement and composition, modeling/texturing, lights, post-process
Our team was required to create a 1 min fake game footage based on the movie Abraham Lincoln: Vampire Hunter. Everything is real time in UDK and captured through fraps for editing.
I was in charge of the forest scene, where i did the composition, asset placement, lights, some modeling/texturing and post-process.